General Information

General Information

Most errors are caused by a bad update or config edits. If you encounter an error not listed here, always try a clean default config first before opening a support ticket.

Dependencies

Supported Frameworks

Auto-detect
default
"auto"
QBCore
qb-core
"qbcore"
QBox
qbx_core
"qbox"
ESX
es_extended
"esx"

Supported Appearance Scripts

⚠️

Auto-detect only works with the scripts listed below. Set Config.Appearance to match the clothing/skin resource you run so saved outfits load on the character peds.

Auto-detect
default
"auto"
qb-clothing
"qb-clothing"
illenium-appearance
"illenium-appearance"
fivem-appearance
"fivem-appearance"
bl_appearance
"bl_appearance"
crm-appearance
"crm-appearance"
rcore_clothing
"rcore_clothing"
tgiann-clothing
"tgiann-clothing"
skinchanger
"skinchanger"

Supported Housing

None
default — no housing spawn
"none"
Auto-detect
"auto"
qb-houses
"qb-houses"
qbx-apartments
"qbx-apartments"

FAQ

Where do I find the config file?

The config is located at the root of the resource: bablo-multicharacter/config.lua. It is not escrowed and is fully editable.

Which framework is auto-detected?

The resource checks if qbx_core, qb-core, or es_extended is started and uses the first one it finds. Set Config.Framework explicitly if you run more than one.

Do I need to run any SQL manually?

No. The bablo_multicharacter_unlockedslots table (used for premium slots) is created automatically on first start. See the Installation page.

Players spawn under the map or on a roof

The resource waits for the world to stream in and snaps to safe ground before fading in. Make sure your framework core is started before bablo-multicharacter so character data and collisions resolve in the right order.

Swedish/German characters (å ä ö) don't render in the nameplates

The DUI uses a self-hosted Geist font shipped with the resource. If glyphs are missing, confirm the fonts/ folder is present and that the resource wasn't partially extracted.