General Information

General Information

Most errors can occur due to a bad update (poor patch) or through code editing, always try to use the default resource if you get errors not found within this section.

What frameworks are supported?

Bablo Throw Items supports ESX, QBCore, QBox, and Standalone mode. The framework is automatically detected, or you can set it manually in config.lua.

What inventories are supported?

The resource supports ox_inventory and qb-inventory. The inventory is auto-detected.

What target systems are supported?

ox_target, qb-target, and a built-in standalone prompt system (DUI). You can configure this in config.lua via Config.Target or leave it on auto.

How does the throw system work?

Players right-click an item in their inventory and select "Throw". This enters throw mode where they aim with RMB, throw with LMB, and cancel with X. The item is removed on landing and becomes a pickupable ground item for other players.

How does the place system work?

Players right-click an item and select "Place". They can then position the item on the ground in front of them, adjusting distance and rotation before confirming placement.

Can I customize which prop appears for each item?

Yes, use Config.ThrowProps in config.lua to map item names to specific prop models with optional custom hand position and rotation.

Can I blacklist certain items from being thrown?

Yes, add items to Config.BlacklistedItems in config.lua to prevent them from being thrown or placed.

How do I set up Discord webhooks?

Enable logging with Config.Logs = true in config.lua, then add your Discord webhook URLs in webhooks.lua for the events you want to log (thrown, picked up, placed, gave).