Levels & Perks
Completing contracts earns XP, and XP climbs a 10-step ladder defined in Config.Levels. Every level grants passive perks that make boosting faster and more profitable.
Perk Types
- Better contract odds (
rareBonus) — shifts the unlock-box roll towards higher classes, most noticeably A and S contracts. Scales from 0 up to +30 at maximum level. - Unlock cycle reduction (
unlockReduction) — shaves minutes off the 6-hour unlock cycle, down to 3 hours 30 minutes at maximum level. - Money bonus (
moneyBonus) — up to +20% on contract payouts. - ELO & REP bonus (
pointsBonus) — up to +20% on the ELO and REP earned per contract.
Class Access
Higher contract classes are gated behind level milestones: C-class at level 2, B-class at level 4, A-class at level 6 and S-class at level 8 (matching minLevel in Config.Difficulties).
XP Ladder
| XP | Unlocks |
|---|---|
| 0 | Access to D-class contracts |
| 250 | Unlock cycle -30 min (5h 30m) |
| 600 | Access to C-class contracts, +5% money payout |
| 1,200 | Better contract odds, +5% ELO & REP |
| 2,000 | Access to B-class contracts, unlock cycle -1h (5h) |
| 3,200 | +10% money payout, +10% ELO & REP |
| 4,600 | Access to A-class contracts, unlock cycle -1h 30m (4h 30m) |
| 6,500 | Better A/S-class odds, +12% money, +15% ELO & REP |
| 8,800 | Access to S-class contracts, unlock cycle -2h (4h) |
| 12,000 | Maximum odds, +20% money & points, unlock cycle 3h 30m |
The XP curve, reward text and perk values are all editable in
Config.Levels — servers can make the grind as fast or as slow as they
like.

